It is that time travel mechanic that makes Radiant Historia unique and compelling. When his rescue attempt goes awry, Stocke finds himself confronted by two children who inform him that the White Chronicle will allow him to revisit past experiences and alter their outcome. The game begins with him receiving a mission to rescue another intelligence officer, but before he can leave, his superior presents him with an old book known as the White Chronicle. The lead character, Stocke, is a member of Alistel’s military intelligence division. The desertification process has brought the religiously driven, technologically advanced state of Alistel into conflict with the powerful kingdom of Granorg. At the core of Vainqueur lies an ever-expanding desert, which is slowly depleting the arable land. Radiant Historia takes place on the continent of Vainqueur, which itself is divided among five states. Developed by a team with experience ranging from Shin Megami Tensei to Radiata Stories, Radiant Historia would be the perfect conclusion to their strong support for the DS platform. If that is indeed true, then they have gone all out for Radiant Historia. With the release of the 3DS, it could prove to be their final major effort on the system. Radiant Historia is Atlus’ latest DS RPG.
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